/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.magic2011; import java.util.UUID; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.TargetController; import mage.constants.Zone; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.ReturnFromExileEffect; import mage.abilities.mana.ColorlessManaAbility; import mage.cards.CardImpl; import mage.filter.common.FilterAttackingCreature; import mage.filter.predicate.permanent.ControllerPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.target.common.TargetCreaturePermanent; /** * * @author BetaSteward_at_googlemail.com */ public class MystifyingMaze extends CardImpl { private static final FilterAttackingCreature filter = new FilterAttackingCreature("attacking creature an opponent controls"); static { filter.add(new ControllerPredicate(TargetController.OPPONENT)); } public MystifyingMaze(UUID ownerId) { super(ownerId, 226, "Mystifying Maze", Rarity.RARE, new CardType[]{CardType.LAND}, null); this.expansionSetCode = "M11"; this.addAbility(new ColorlessManaAbility()); Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new MystifyingMazeEffect(), new ManaCostsImpl("{4}")); ability.addCost(new TapSourceCost()); ability.addTarget(new TargetCreaturePermanent(filter)); this.addAbility(ability); } public MystifyingMaze(final MystifyingMaze card) { super(card); } @Override public MystifyingMaze copy() { return new MystifyingMaze(this); } } class MystifyingMazeEffect extends OneShotEffect { public MystifyingMazeEffect() { super(Outcome.Detriment); staticText = "Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control"; } public MystifyingMazeEffect(final MystifyingMazeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanent(source.getFirstTarget()); if (permanent != null) { if (permanent.moveToExile(source.getSourceId(), "Mystifying Maze Exile", source.getId(), game)) { //create delayed triggered ability AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD, true)); delayedAbility.setSourceId(source.getSourceId()); delayedAbility.setControllerId(source.getControllerId()); game.addDelayedTriggeredAbility(delayedAbility); return true; } } return false; } @Override public MystifyingMazeEffect copy() { return new MystifyingMazeEffect(this); } }