package mage.server.game; import java.io.BufferedInputStream; import java.io.FileInputStream; import java.io.IOException; import java.io.InputStream; import java.io.ObjectInput; import java.util.UUID; import java.util.zip.GZIPInputStream; import mage.game.Game; import mage.game.GameState; import mage.game.GameStates; import mage.server.Main; import mage.util.CopierObjectInputStream; import mage.utils.StreamUtils; import org.apache.log4j.Logger; /** * * @author BetaSteward_at_googlemail.com */ public class GameReplay { private static final Logger logger = Logger.getLogger(GameReplay.class); private final GameStates savedGame; private final Game game; private int stateIndex; public GameReplay(UUID gameId) { this.game = loadGame(gameId); this.savedGame = game.getGameStates(); } public void start() { this.stateIndex = 0; } public GameState next() { if (this.stateIndex < savedGame.getSize()) { return savedGame.get(stateIndex++); } return null; } public GameState previous() { if (this.stateIndex > 0) { return savedGame.get(--stateIndex); } return null; } public Game getGame() { return this.game; } private Game loadGame(UUID gameId) { InputStream file = null; InputStream buffer = null; InputStream gzip = null; ObjectInput input = null; try{ file = new FileInputStream("saved/" + gameId.toString() + ".game"); buffer = new BufferedInputStream(file); gzip = new GZIPInputStream(buffer); input = new CopierObjectInputStream(Main.classLoader, gzip); Game loadGame = (Game) input.readObject(); GameStates states = (GameStates) input.readObject(); loadGame.loadGameStates(states); return loadGame; } catch(ClassNotFoundException ex) { logger.fatal("Cannot load game. Class not found.", ex); } catch(IOException ex) { logger.fatal("Cannot load game:" + gameId, ex); } finally { StreamUtils.closeQuietly(file); StreamUtils.closeQuietly(buffer); StreamUtils.closeQuietly(input); StreamUtils.closeQuietly(gzip); } return null; } }