/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package mage.abilities.effects.mana; import mage.Mana; import mage.abilities.Ability; import mage.abilities.effects.common.ManaEffect; import mage.game.Game; import mage.players.Player; import java.util.ArrayList; import java.util.List; /** * @author LevelX2 */ public class AddManaToManaPoolTargetControllerEffect extends ManaEffect { protected Mana mana; protected boolean emptyOnlyOnTurnsEnd; public AddManaToManaPoolTargetControllerEffect(Mana mana, String textManaPoolOwner) { this(mana, textManaPoolOwner, false); } /** * Adds mana to the mana pool of target pointer player * * @param mana mana that will be added to the pool * @param textManaPoolOwner text that references to the mana pool owner * (e.g. "damaged player's") * @param emptyOnTurnsEnd if set, the mana will empty only on end of * turnstep */ public AddManaToManaPoolTargetControllerEffect(Mana mana, String textManaPoolOwner, boolean emptyOnTurnsEnd) { super(); this.mana = mana; this.emptyOnlyOnTurnsEnd = emptyOnTurnsEnd; this.staticText = (textManaPoolOwner.equals("their") ? "that player adds " : "add ") + mana.toString(); } public AddManaToManaPoolTargetControllerEffect(final AddManaToManaPoolTargetControllerEffect effect) { super(effect); this.mana = effect.mana.copy(); this.emptyOnlyOnTurnsEnd = effect.emptyOnlyOnTurnsEnd; } @Override public AddManaToManaPoolTargetControllerEffect copy() { return new AddManaToManaPoolTargetControllerEffect(this); } @Override public Player getPlayer(Game game, Ability source) { return game.getPlayer(getTargetPointer().getFirst(game, source)); } @Override public List getNetMana(Game game, Ability source) { ArrayList netMana = new ArrayList<>(); netMana.add(mana.copy()); return netMana; } @Override public Mana produceMana(Game game, Ability source) { return mana.copy(); } @Override protected void addManaToPool(Player player, Mana manaToAdd, Game game, Ability source) { player.getManaPool().addMana(manaToAdd, game, source, emptyOnlyOnTurnsEnd); } }