package mage.watchers.common; import mage.cards.Card; import mage.constants.SubType; import mage.constants.SubTypeSet; import mage.constants.WatcherScope; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.permanent.Permanent; import mage.watchers.Watcher; import java.util.*; /** * Watcher stores with which creature subtypes a player made combat damage to * other players during a turn. * * @author LevelX */ public class ProwlWatcher extends Watcher { private final Map> damagingSubtypes = new HashMap<>(); private final Set allSubtypes = new HashSet<>(); public ProwlWatcher() { super(WatcherScope.GAME); } @Override public void watch(GameEvent event, Game game) { if (event.getType() != EventType.DAMAGED_PLAYER) { return; } DamagedPlayerEvent dEvent = (DamagedPlayerEvent) event; if (!dEvent.isCombatDamage()) { return; } Permanent creature = game.getPermanent(dEvent.getSourceId()); if (creature == null || allSubtypes.contains(creature.getControllerId())) { return; } if (creature.isAllCreatureTypes(game)) { allSubtypes.add(creature.getControllerId()); return; } damagingSubtypes .computeIfAbsent(creature.getControllerId(), m -> new LinkedHashSet<>()) .addAll(creature.getSubtype(game)); } @Override public void reset() { super.reset(); damagingSubtypes.clear(); allSubtypes.clear(); } public boolean hasSubtypeMadeCombatDamage(UUID playerId, Card card, Game game) { if (allSubtypes.contains(playerId)) { return true; } Set subtypes = damagingSubtypes.get(playerId); return subtypes != null && subtypes .stream() .filter(subType -> subType.getSubTypeSet() == SubTypeSet.CreatureType) .anyMatch(subType -> card.hasSubtype(subType, game)); } }