package mage.abilities.condition.common; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.game.Game; import mage.game.permanent.Permanent; /** * Describes condition when Equipment is attached to an object * * @author LevelX2 */ public enum EquipmentAttachedCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { Permanent attachment = game.getPermanent(source.getSourceId()); return attachment != null && attachment.getAttachedTo() != null; } }