package mage.cards.c; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EndOfCombatTriggeredAbility; import mage.abilities.common.EntersBattlefieldAbility; import mage.abilities.condition.common.AttackedOrBlockedThisCombatSourceCondition; import mage.abilities.condition.common.IsStepCondition; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.decorator.ConditionalActivatedAbility; import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.ManacostVariableValue; import mage.abilities.effects.common.counter.AddCountersSourceEffect; import mage.abilities.effects.common.counter.RemoveCounterSourceEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.PhaseStep; import mage.constants.Zone; import mage.counters.Counter; import mage.counters.CounterType; import mage.counters.Counters; import mage.game.Game; import mage.watchers.common.AttackedOrBlockedThisCombatWatcher; /** * * @author MarcoMarin */ public final class ClockworkAvian extends CardImpl { public ClockworkAvian(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}"); this.subtype.add(SubType.BIRD); this.power = new MageInt(0); this.toughness = new MageInt(4); // Flying this.addAbility(FlyingAbility.getInstance()); // Clockwork Avian enters the battlefield with four +1/+0 counters on it. this.addAbility(new EntersBattlefieldAbility( new AddCountersSourceEffect(CounterType.P1P0.createInstance(4)), "with four +1/+0 counters on it" )); // At end of combat, if Clockwork Avian attacked or blocked this combat, remove a +1/+0 counter from it. this.addAbility(new ConditionalInterveningIfTriggeredAbility( new EndOfCombatTriggeredAbility(new RemoveCounterSourceEffect(CounterType.P1P0.createInstance()), false), AttackedOrBlockedThisCombatSourceCondition.instance, "At end of combat, if {this} attacked or blocked this combat, remove a +1/+0 counter from it."), new AttackedOrBlockedThisCombatWatcher() ); // {X}, {tap}: Put up to X +1/+0 counters on Clockwork Avian. This ability can't cause the total number of +1/+0 counters on Clockwork Avian to be greater than four. Activate this ability only during your upkeep. Ability ability = new ConditionalActivatedAbility( Zone.BATTLEFIELD, new AvianAddCountersSourceEffect( CounterType.P1P0.createInstance(), new ManacostVariableValue(), true, true ), new ManaCostsImpl("{X}"), new IsStepCondition(PhaseStep.UPKEEP), null ); ability.addCost(new TapSourceCost()); this.addAbility(ability); } public ClockworkAvian(final ClockworkAvian card) { super(card); } @Override public ClockworkAvian copy() { return new ClockworkAvian(this); } } class AvianAddCountersSourceEffect extends AddCountersSourceEffect { public AvianAddCountersSourceEffect(Counter counter, DynamicValue amount, boolean informPlayers, boolean putOnCard) { super(counter, amount, informPlayers, putOnCard); staticText = "Put up to X +1/+0 counters on {this}. This ability can't cause the total number of +1/+0 counters on {this} to be greater than four."; } @Override public boolean apply(Game game, Ability source) { //record how many counters Counters permCounters = game.getPermanent(source.getSourceId()).getCounters(game); int countersWas = permCounters.getCount(CounterType.P1P0); if (countersWas < 4) { super.apply(game, source); if (permCounters.getCount(CounterType.P1P0) > 4) { permCounters.removeCounter(CounterType.P1P0, permCounters.getCount(CounterType.P1P0) - 4); }//if countersWas < 4 then counter is min(current,4); there is no setCounters function tho }//else this is a rare case of an Avian getting boosted by outside sources :) Which is the sole purpose of this if, for the benefit of this rare but not impossible case :p return true; } }