/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.game.permanent; import java.util.ArrayList; import java.util.List; import java.util.UUID; import mage.Constants.CardType; import mage.Constants.Zone; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.TriggeredAbility; import mage.abilities.common.ZoneChangeTriggeredAbility; import mage.abilities.keyword.LevelAbility; import mage.cards.Card; import mage.cards.LevelerCard; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.events.ZoneChangeEvent; import mage.players.Player; /** * * @author BetaSteward_at_googlemail.com */ public class PermanentCard extends PermanentImpl { protected String art; protected List levelerRules; public PermanentCard(Card card, UUID controllerId) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); init(card); } protected PermanentCard(UUID id, Card card, UUID controllerId) { super(card.getId(), card.getOwnerId(), controllerId, card.getName()); init(card); } protected void init(Card card) { copyFromCard(card); if (card.getCardType().contains(CardType.PLANESWALKER)) { this.loyalty = new MageInt(card.getLoyalty().getValue()); } if (card instanceof LevelerCard) { levelerRules = ((LevelerCard)card).getRules(); } } public PermanentCard(final PermanentCard permanent) { super(permanent); this.art = permanent.art; } @Override public void reset(Game game) { // when the permanent is reset copy all original values from the card // must copy card each reset so that the original values don't get modified Card copy = game.getCard(objectId).copy(); copyFromCard(copy); super.reset(game); } protected void copyFromCard(Card card) { this.name = card.getName(); this.abilities = card.getAbilities(); this.abilities.setControllerId(this.controllerId); this.cardType = card.getCardType(); this.color = card.getColor(); this.manaCost = card.getManaCost(); this.power = card.getPower(); this.toughness = card.getToughness(); if (card instanceof LevelerCard) { LevelAbility level = ((LevelerCard)card).getLevel(this.getCounters().getCount("Level")); if (level != null) { this.power.setValue(level.getPower()); this.toughness.setValue(level.getToughness()); for (Ability ability: level.getAbilities()) { this.addAbility(ability); } } } this.subtype = card.getSubtype(); this.supertype = card.getSupertype(); this.art = card.getArt(); this.expansionSetCode = card.getExpansionSetCode(); this.rarity = card.getRarity(); this.cardNumber = card.getCardNumber(); } public void checkPermanentOnlyTriggers(ZoneChangeEvent event, Game game) { // we only want to trigger abilities that are not on the underlying card ie. have been added by another effect // or we want to trigger abilities that only trigger on leaving the battlefield // card abilities will get triggered later when the card hits the new zone Card card = game.getCard(objectId).copy(); for (TriggeredAbility ability: abilities.getTriggeredAbilities(event.getFromZone())) { if (!card.getAbilities().containsKey(ability.getId())) ability.checkTrigger(event, game); else if (ability instanceof ZoneChangeTriggeredAbility && event.getFromZone() == Zone.BATTLEFIELD) { ZoneChangeTriggeredAbility zcAbility = (ZoneChangeTriggeredAbility)ability; if (zcAbility.getToZone() == null) { ability.checkTrigger(event, game); } } } for (TriggeredAbility ability: abilities.getTriggeredAbilities(event.getToZone())) { if (!card.getAbilities().containsKey(ability.getId())) ability.checkTrigger(event, game); } } @Override public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag) { Zone fromZone = game.getZone(objectId); Player controller = game.getPlayer(controllerId); if (controller != null && controller.removeFromBattlefield(this, game)) { ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, controllerId, fromZone, toZone); if (!game.replaceEvent(event)) { Card card = game.getCard(objectId); Player owner = game.getPlayer(ownerId); if (owner != null) { switch (event.getToZone()) { case GRAVEYARD: owner.putInGraveyard(card, game, !flag); break; case HAND: owner.getHand().add(card); break; case EXILED: game.getExile().getPermanentExile().add(card); break; case LIBRARY: if (flag) owner.getLibrary().putOnTop(card, game); else owner.getLibrary().putOnBottom(card, game); break; case BATTLEFIELD: //should never happen break; } game.setZone(objectId, event.getToZone()); game.fireEvent(event); return game.getZone(objectId) == toZone; } } } return false; } @Override public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) { Zone fromZone = game.getZone(objectId); Player controller = game.getPlayer(controllerId); if (controller != null && controller.removeFromBattlefield(this, game)) { ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, ownerId, fromZone, Zone.EXILED); if (!game.replaceEvent(event)) { Card card = game.getCard(this.objectId); if (exileId == null) { game.getExile().getPermanentExile().add(card); } else { game.getExile().createZone(exileId, name).add(card); } game.setZone(objectId, event.getToZone()); game.fireEvent(event); return true; } } return false; } @Override public String getArt() { return art; } @Override public void setArt(String art) { this.art = art; } @Override public PermanentCard copy() { return new PermanentCard(this); } @Override public List getRules() { if (levelerRules == null) return super.getRules(); List rules = new ArrayList(); rules.addAll(super.getRules()); rules.addAll(levelerRules); return rules; } }