package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.MageSingleton; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.stack.Spell; import mage.players.Player; /** * * @author nantuko */ public class ShuffleSpellEffect extends OneShotEffect implements MageSingleton { private static final ShuffleSpellEffect instance = new ShuffleSpellEffect(); public static ShuffleSpellEffect getInstance() { return instance; } private ShuffleSpellEffect() { super(Outcome.Neutral); staticText = "Shuffle {this} into its owner's library"; } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { // We have to use the spell id because in case of copied spells, the sourceId can be multiple times on the stack Spell spell = game.getStack().getSpell(source.getId()); if (spell != null) { if (controller.moveCards(spell, Zone.LIBRARY, source, game) && !spell.isCopy()) { Player owner = game.getPlayer(spell.getCard().getOwnerId()); if (owner != null) { owner.shuffleLibrary(source, game); } } } return true; } return false; } @Override public ShuffleSpellEffect copy() { return instance; } }