package mage.abilities.keyword; import mage.constants.Outcome; import mage.constants.TimingRule; import mage.constants.Zone; import mage.abilities.Ability; import mage.abilities.ActivatedAbilityImpl; import mage.abilities.costs.common.ExileSourceFromGraveCost; import mage.abilities.costs.mana.ManaCosts; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.cards.Card; import mage.counters.CounterType; import mage.game.Game; import mage.target.common.TargetCreaturePermanent; /** * * @author magenoxx_at_gmail.com */ // // 702.95. Scavenge // // 702.95a Scavenge is an activated ability that functions only while the card // with scavenge is in a graveyard. "Scavenge [cost]" means "[Cost], Exile this // card from your graveyard: Put a number of +1/+1 counters equal to this card's // power on target creature. Activate this ability only any time you could cast // a sorcery." // public class ScavengeAbility extends ActivatedAbilityImpl { public ScavengeAbility(ManaCosts costs) { super(Zone.GRAVEYARD, new ScavengeEffect(), costs); this.timing = TimingRule.SORCERY; this.addCost(new ExileSourceFromGraveCost()); this.addTarget(new TargetCreaturePermanent()); } public ScavengeAbility(final ScavengeAbility ability) { super(ability); } @Override public ScavengeAbility copy() { return new ScavengeAbility(this); } @Override public String getRule() { return "Scavenge " + getManaCosts().getText() + " (" + getManaCosts().getText() + ", Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)"; } } class ScavengeEffect extends OneShotEffect { ScavengeEffect() { super(Outcome.BoostCreature); } ScavengeEffect(final ScavengeEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Card card = game.getCard(source.getSourceId()); if (card != null) { int count = card.getPower().getValue(); if (count > 0) { Effect effect = new AddCountersTargetEffect(CounterType.P1P1.createInstance(count)); effect.setTargetPointer(getTargetPointer()); return effect.apply(game, source); } } return false; } @Override public ScavengeEffect copy() { return new ScavengeEffect(this); } }