package mage.abilities.common; import mage.abilities.BatchTriggeredAbility; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamagedBatchForOnePermanentEvent; import mage.game.events.DamagedPermanentEvent; import mage.game.events.GameEvent; /** * @author xenohedron */ public class DealtCombatDamageToSourceTriggeredAbility extends TriggeredAbilityImpl implements BatchTriggeredAbility { public DealtCombatDamageToSourceTriggeredAbility(Effect effect, boolean optional) { super(Zone.BATTLEFIELD, effect, optional); setTriggerPhrase("Whenever {this} is dealt combat damage, "); this.withRuleTextReplacement(true); } protected DealtCombatDamageToSourceTriggeredAbility(final DealtCombatDamageToSourceTriggeredAbility ability) { super(ability); } @Override public DealtCombatDamageToSourceTriggeredAbility copy() { return new DealtCombatDamageToSourceTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_BATCH_FOR_ONE_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { // all events in the batch are always relevant if triggers at all if (!getSourceId().equals(event.getTargetId()) || !((DamagedBatchForOnePermanentEvent) event).isCombatDamage()) { return false; } this.getEffects().setValue("damage", event.getAmount()); return true; } }