package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import mage.util.CardUtil; /** * @author jeffwadsworth */ public class BecomesTappedTriggeredAbility extends TriggeredAbilityImpl { protected FilterPermanent filter; protected boolean setTargetPointer; public BecomesTappedTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, StaticFilters.FILTER_PERMANENT_A); } public BecomesTappedTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter) { this(effect, optional, filter, false); } public BecomesTappedTriggeredAbility(Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) { this(Zone.BATTLEFIELD, effect, optional, filter, setTargetPointer); } public BecomesTappedTriggeredAbility(Zone zone, Effect effect, boolean optional, FilterPermanent filter, boolean setTargetPointer) { super(zone, effect, optional); this.filter = filter; this.setTargetPointer = setTargetPointer; setTriggerPhrase("Whenever " + CardUtil.addArticle(filter.getMessage()) + " becomes tapped, "); } protected BecomesTappedTriggeredAbility(final BecomesTappedTriggeredAbility ability) { super(ability); this.filter = ability.filter.copy(); this.setTargetPointer = ability.setTargetPointer; } @Override public BecomesTappedTriggeredAbility copy() { return new BecomesTappedTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.TAPPED; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); if (!filter.match(permanent, getControllerId(), this, game)) { return false; } if (setTargetPointer) { this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game)); } return true; } }