package mage.abilities; import mage.MageObject; import mage.abilities.effects.Effect; import mage.constants.AbilityType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; /** * * @author BetaSteward_at_googlemail.com */ public abstract class StaticAbility extends AbilityImpl { protected StaticAbility(AbilityType abilityType, Zone zone) { super(abilityType, zone); } public StaticAbility(Zone zone, Effect effect) { super(AbilityType.STATIC, zone); if (effect != null) { this.addEffect(effect); } } @Override public boolean isInUseableZone(Game game, MageObject source, GameEvent event) { if (game.getShortLivingLKI(getSourceId(), zone)) { return true; // maybe this can be a problem if effects removed the ability from the object } if (game.getPermanentEntering(getSourceId()) != null && zone == Zone.BATTLEFIELD) { return true; // abilities of permanents entering battlefield are countes as on battlefield } return super.isInUseableZone(game, source, event); } public StaticAbility(StaticAbility ability) { super(ability); } }