/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities; import java.util.UUID; import mage.Constants.AbilityType; import mage.Constants.TimingRule; import mage.Constants.Zone; import mage.abilities.costs.Cost; import mage.abilities.costs.Costs; import mage.abilities.costs.mana.ManaCosts; import mage.abilities.effects.Effect; import mage.abilities.effects.Effects; import mage.cards.Card; import mage.game.Game; import mage.target.Target; /** * * @author BetaSteward_at_googlemail.com */ public abstract class ActivatedAbilityImpl> extends AbilityImpl implements ActivatedAbility { protected TimingRule timing = TimingRule.INSTANT; protected ActivatedAbilityImpl(AbilityType abilityType, Zone zone) { super(abilityType, zone); } public ActivatedAbilityImpl(ActivatedAbilityImpl ability) { super(ability); timing = ability.timing; } public ActivatedAbilityImpl(Zone zone) { this(zone, null); } public ActivatedAbilityImpl(Zone zone, Effect effect) { super(AbilityType.ACTIVATED, zone); if (effect != null) { this.addEffect(effect); } } public ActivatedAbilityImpl(Zone zone, Effect effect, ManaCosts cost) { super(AbilityType.ACTIVATED, zone); if (effect != null) { this.addEffect(effect); } if (cost != null) this.addManaCost(cost); } public ActivatedAbilityImpl(Zone zone, Effects effects, ManaCosts cost) { super(AbilityType.ACTIVATED, zone); if (effects != null) { for (Effect effect: effects) { this.addEffect(effect); } } if (cost != null) this.addManaCost(cost); } public ActivatedAbilityImpl(Zone zone, Effect effect, Cost cost) { super(AbilityType.ACTIVATED, zone); if (effect != null) { this.addEffect(effect); } if (cost != null) this.addCost(cost); } public ActivatedAbilityImpl(Zone zone, Effect effect, Costs costs) { super(AbilityType.ACTIVATED, zone); if (effect != null) { this.addEffect(effect); } if (costs != null) { for (Cost cost: costs) { this.addCost(cost); } } } public ActivatedAbilityImpl(Zone zone, Effects effects, Cost cost) { super(AbilityType.ACTIVATED, zone); if (effects != null) { for (Effect effect: effects) { this.addEffect(effect); } } if (cost != null) this.addCost(cost); } public ActivatedAbilityImpl(Zone zone, Effects effects, Costs costs) { super(AbilityType.ACTIVATED, zone); for (Effect effect: effects) { if (effect != null) { this.addEffect(effect); } } if (costs != null) { for (Cost cost: costs) { this.addCost(cost); } } } @Override public boolean canActivate(UUID playerId, Game game) { //20091005 - 602.2 if (!controlsAbility(playerId, game)) return false; //20091005 - 602.5d/602.5e if (timing == TimingRule.INSTANT || game.canPlaySorcery(playerId)) { if (costs.canPay(sourceId, controllerId, game) && targets.canChoose(sourceId, playerId, game)) { return true; } } return false; } protected boolean controlsAbility(UUID playerId, Game game) { if (this.controllerId != null && this.controllerId.equals(playerId)) return true; else { Card card = (Card)game.getObject(this.sourceId); if (card != null) return card.getOwnerId().equals(playerId); } return false; } @Override public String getActivatedMessage(Game game) { return " activates ability from " + getMessageText(game); } protected String getMessageText(Game game) { StringBuilder sb = new StringBuilder(); sb.append(game.getObject(this.sourceId).getName()); if (this.targets.size() > 0) { sb.append(" targeting "); for (Target target: targets) { sb.append(target.getTargetedName(game)); } } return sb.toString(); } }