package mage.target.common; import java.util.ArrayList; import java.util.Comparator; import java.util.List; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; /** * * @author BetaSteward_at_googlemail.com */ public class TargetCardInLibrary extends TargetCard { private int librarySearchLimit; public TargetCardInLibrary() { this(1, 1, new FilterCard()); } public TargetCardInLibrary(FilterCard filter) { this(1, 1, filter); } public TargetCardInLibrary(int numTargets, FilterCard filter) { this(numTargets, numTargets, filter); } public TargetCardInLibrary(int minNumTargets, int maxNumTargets, FilterCard filter) { super(minNumTargets, maxNumTargets, Zone.LIBRARY, filter); // 701.15b If a player is searching a hidden zone for cards with a stated quality, such as a card // with a certain card type or color, that player isn't required to find some or all of those cards // even if they're present in that zone. this.setRequired(!filter.hasPredicates()); this.setNotTarget(true); this.librarySearchLimit = Integer.MAX_VALUE; } public TargetCardInLibrary(final TargetCardInLibrary target) { super(target); this.librarySearchLimit = target.librarySearchLimit; } @Override public boolean choose(Outcome outcome, UUID playerId, UUID targetPlayerId, Game game) { Player player = game.getPlayer(playerId); Player targetPlayer = game.getPlayer(targetPlayerId); if (targetPlayer == null) { targetPlayer = player; } List cards; if (librarySearchLimit == Integer.MAX_VALUE) { cards = targetPlayer.getLibrary().getCards(game); } else { cards = new ArrayList<>(targetPlayer.getLibrary().getTopCards(game, librarySearchLimit)); } cards.sort(Comparator.comparing(MageObject::getName)); Cards cardsId = new CardsImpl(); for (Card card : cards) { cardsId.add(card); } while (!isChosen() && !doneChosing()) { chosen = targets.size() >= minNumberOfTargets; if (!player.chooseTarget(outcome, cardsId, this, null, game)) { return chosen; } chosen = targets.size() >= minNumberOfTargets; } return chosen = true; } @Override public boolean canTarget(UUID id, Ability source, Game game) { Card card = game.getPlayer(source.getControllerId()).getLibrary().getCard(id, game); return card != null && filter.match(card, game); } @Override public TargetCardInLibrary copy() { return new TargetCardInLibrary(this); } @Override public void setMinNumberOfTargets(int minNumberOfTargets) { this.minNumberOfTargets = minNumberOfTargets; } public void setCardLimit(int librarySearchLimit) { this.librarySearchLimit = librarySearchLimit; } }