package mage.target.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.MageObject; import mage.abilities.Ability; import mage.constants.Zone; import mage.filter.Filter; import mage.filter.common.FilterCreaturePlayerOrPlaneswalker; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetImpl; /** * @author JRHerlehy Created on 4/8/18. */ public class TargetAnyTarget extends TargetImpl { protected FilterCreaturePlayerOrPlaneswalker filter; public TargetAnyTarget() { this(1, 1, new FilterCreaturePlayerOrPlaneswalker()); } public TargetAnyTarget(int numTargets) { this(numTargets, numTargets, new FilterCreaturePlayerOrPlaneswalker()); } public TargetAnyTarget(FilterCreaturePlayerOrPlaneswalker filter) { this(1, 1, filter); } public TargetAnyTarget(int numTargets, int maxNumTargets) { this(numTargets, maxNumTargets, new FilterCreaturePlayerOrPlaneswalker()); } public TargetAnyTarget(int minNumTargets, int maxNumTargets, FilterCreaturePlayerOrPlaneswalker filter) { this.minNumberOfTargets = minNumTargets; this.maxNumberOfTargets = maxNumTargets; this.zone = Zone.ALL; this.filter = filter; this.targetName = filter.getMessage(); } public TargetAnyTarget(final TargetAnyTarget target) { super(target); this.filter = target.filter.copy(); } @Override public Filter getFilter() { return this.filter; } @Override public boolean canTarget(UUID id, Game game) { Permanent permanent = game.getPermanent(id); if (permanent != null) { return filter.match(permanent, game); } Player player = game.getPlayer(id); return player != null && filter.match(player, game); } @Override public boolean canTarget(UUID id, Ability source, Game game) { return canTarget(source.getControllerId(), id, source, game); } @Override public boolean canTarget(UUID controllerId, UUID id, Ability source, Game game) { Permanent permanent = game.getPermanent(id); Player player = game.getPlayer(id); if (source != null) { MageObject targetSource = game.getObject(source.getSourceId()); if (permanent != null) { return permanent.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(permanent, source.getSourceId(), source.getControllerId(), game); } if (player != null) { return player.canBeTargetedBy(targetSource, source.getControllerId(), game) && filter.match(player, game); } } if (permanent != null) { return filter.match(permanent, game); } return player != null && filter.match(player, game); } /** * Checks if there are enough {@link Permanent} or {@link Player} that can * be chosen. Should only be used for Ability targets since this checks for * protection, shroud etc. * * @param sourceId - the target event source * @param sourceControllerId - controller of the target event source * @param game * @return - true if enough valid {@link Permanent} or {@link Player} exist */ @Override public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) { int count = 0; MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(permanent, sourceId, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent planeswalker : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) { if (planeswalker.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.match(planeswalker, sourceId, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } /** * Checks if there are enough {@link Permanent} or {@link Player} that can * be selected. Should not be used for Ability targets since this does not * check for protection, shroud etc. * * @param sourceControllerId - controller of the select event * @param game * @return - true if enough valid {@link Permanent} or {@link Player} exist */ @Override public boolean canChoose(UUID sourceControllerId, Game game) { int count = 0; for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.match(player, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) { if (filter.match(permanent, null, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } for (Permanent planeswalker : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) { if (filter.match(planeswalker, null, sourceControllerId, game)) { count++; if (count >= this.minNumberOfTargets) { return true; } } } return false; } @Override public Set possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); MageObject targetSource = game.getObject(sourceId); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && player.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.getPlayerFilter().match(player, sourceId, sourceControllerId, game)) { possibleTargets.add(playerId); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) { if (permanent.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.getCreatureFilter().match(permanent, sourceId, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } for (Permanent planeswalker : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) { if (planeswalker.canBeTargetedBy(targetSource, sourceControllerId, game) && filter.getPlaneswalkerFilter().match(planeswalker, sourceId, sourceControllerId, game)) { possibleTargets.add(planeswalker.getId()); } } return possibleTargets; } @Override public Set possibleTargets(UUID sourceControllerId, Game game) { Set possibleTargets = new HashSet<>(); for (UUID playerId : game.getState().getPlayersInRange(sourceControllerId, game)) { Player player = game.getPlayer(playerId); if (player != null && filter.getPlayerFilter().match(player, game)) { possibleTargets.add(playerId); } } for (Permanent permanent : game.getBattlefield().getActivePermanents(filter.getCreatureFilter(), sourceControllerId, game)) { if (filter.getCreatureFilter().match(permanent, null, sourceControllerId, game)) { possibleTargets.add(permanent.getId()); } } for (Permanent planeswalker : game.getBattlefield().getActivePermanents(filter.getPlaneswalkerFilter(), sourceControllerId, game)) { if (filter.getPlaneswalkerFilter().match(planeswalker, null, sourceControllerId, game)) { possibleTargets.add(planeswalker.getId()); } } return possibleTargets; } @Override public String getTargetedName(Game game) { StringBuilder sb = new StringBuilder(); for (UUID targetId : getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { sb.append(permanent.getLogName()).append(' '); } else { Player player = game.getPlayer(targetId); if (player != null) { sb.append(player.getLogName()).append(' '); } } } return sb.toString(); } @Override public TargetAnyTarget copy() { return new TargetAnyTarget(this); } }