package mage.cards.r; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.CreateTokenEffect; import mage.cards.*; import mage.constants.CardType; import mage.constants.Outcome; import mage.constants.SpellAbilityType; import mage.constants.Zone; import mage.filter.FilterCard; import mage.game.Game; import mage.game.permanent.token.ResearchDevelopmentToken; import mage.players.Player; import mage.target.TargetCard; import java.util.Set; import java.util.UUID; /** * @author magenoxx */ public final class ResearchDevelopment extends SplitCard { public ResearchDevelopment(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{G}{U}", "{3}{U}{R}", SpellAbilityType.SPLIT); // Choose up to four cards you own from outside the game and shuffle them into your library. getLeftHalfCard().getSpellAbility().addEffect(new ResearchEffect()); // Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times. getRightHalfCard().getSpellAbility().addEffect(new DevelopmentEffect()); } public ResearchDevelopment(final ResearchDevelopment card) { super(card); } @Override public ResearchDevelopment copy() { return new ResearchDevelopment(this); } } class ResearchEffect extends OneShotEffect { private static final String choiceText = "Choose a card you own from outside the game"; private static final FilterCard filter = new FilterCard("card"); public ResearchEffect() { super(Outcome.Benefit); this.staticText = "Choose up to four cards you own from outside the game and shuffle them into your library"; } public ResearchEffect(final ResearchEffect effect) { super(effect); } @Override public ResearchEffect copy() { return new ResearchEffect(this); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { StringBuilder textToAsk = new StringBuilder(choiceText); textToAsk.append(" (0)"); int count = 0; while (player.chooseUse(Outcome.Benefit, textToAsk.toString(), source, game)) { Cards cards = player.getSideboard(); if (cards.isEmpty()) { game.informPlayer(player, "You have no cards outside the game."); break; } Set filtered = cards.getCards(filter, game); if (filtered.isEmpty()) { game.informPlayer(player, "You have no " + filter.getMessage() + " outside the game."); break; } Cards filteredCards = new CardsImpl(); for (Card card : filtered) { filteredCards.add(card.getId()); } TargetCard target = new TargetCard(Zone.OUTSIDE, filter); if (player.choose(Outcome.Benefit, filteredCards, target, game)) { Card card = player.getSideboard().get(target.getFirstTarget(), game); if (card != null) { card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false); count++; textToAsk = new StringBuilder(choiceText); textToAsk.append(" ("); textToAsk.append(count); textToAsk.append(')'); } } if (count == 4) { break; } } game.informPlayers(player.getLogName() + " has chosen " + count + " card(s) to shuffle into their library."); if (count > 0) { player.shuffleLibrary(source, game); } return true; } return false; } } class DevelopmentEffect extends OneShotEffect { public DevelopmentEffect() { super(Outcome.Benefit); staticText = "Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times."; } DevelopmentEffect(final DevelopmentEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Player player = game.getPlayer(source.getControllerId()); if (player != null) { for (int i = 0; i < 3; i++) { Set opponents = game.getOpponents(source.getControllerId()); boolean putToken = true; for (UUID opponentUuid : opponents) { Player opponent = game.getPlayer(opponentUuid); if (opponent != null && opponent.chooseUse(Outcome.Detriment, "Allow " + player.getLogName() + " to draw a card instead? (" + (i + 1) + ')', source, game)) { game.informPlayers(opponent.getLogName() + " had chosen to let " + player.getLogName() + " draw a card."); player.drawCards(1, source.getSourceId(), game); putToken = false; break; } } if (putToken) { new CreateTokenEffect(new ResearchDevelopmentToken()).apply(game, source); } } return true; } return false; } @Override public DevelopmentEffect copy() { return new DevelopmentEffect(this); } }