package mage.game.turn; import java.util.UUID; import mage.constants.PhaseStep; import mage.game.Game; import mage.game.events.GameEvent.EventType; /** * * @author BetaSteward_at_googlemail.com */ public class BeginCombatStep extends Step { public BeginCombatStep() { super(PhaseStep.BEGIN_COMBAT, true); this.stepEvent = EventType.BEGIN_COMBAT_STEP; this.preStepEvent = EventType.BEGIN_COMBAT_STEP_PRE; this.postStepEvent = EventType.BEGIN_COMBAT_STEP_POST; } public BeginCombatStep(final BeginCombatStep step) { super(step); } @Override public void beginStep(Game game, UUID activePlayerId) { //20091005 - 507.1 game.getCombat().clear(); game.getCombat().setAttacker(activePlayerId); game.getCombat().setDefenders(game); super.beginStep(game, activePlayerId); } @Override public BeginCombatStep copy() { return new BeginCombatStep(this); } }