package mage.abilities.effects.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.cards.Card; import mage.cards.MeldCard; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.predicate.mageobject.NamePredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.common.TargetControlledCreaturePermanent; /** * * @author emerald000 */ public class MeldEffect extends OneShotEffect { private final String meldWithName; private final MeldCard meldCard; public MeldEffect(String meldWithName, MeldCard meldCard) { super(Outcome.Benefit); this.meldWithName = meldWithName; this.meldCard = meldCard; } public MeldEffect(final MeldEffect effect) { super(effect); this.meldWithName = effect.meldWithName; this.meldCard = effect.meldCard; } @Override public MeldEffect copy() { return new MeldEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { // Find the two permanents to meld. UUID sourceId = source.getSourceId(); FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature named " + meldWithName); filter.add(new NamePredicate(meldWithName)); TargetPermanent target = new TargetControlledCreaturePermanent(filter); Set meldWithList = target.possibleTargets(sourceId, source.getControllerId(), game); if (meldWithList.isEmpty()) { return false; // possible permanent has left the battlefield meanwhile } UUID meldWithId = null; if (meldWithList.size() == 1) { meldWithId = meldWithList.iterator().next(); } else { if (controller.choose(Outcome.BoostCreature, target, sourceId, game)) { meldWithId = target.getFirstTarget(); } } // Exile the two permanents to meld. Permanent sourcePermanent = game.getPermanent(sourceId); Permanent meldWithPermanent = game.getPermanent(meldWithId); if (sourcePermanent != null && meldWithPermanent != null) { Set toExile = new HashSet<>(); toExile.add(sourcePermanent); toExile.add(meldWithPermanent); controller.moveCards(toExile, Zone.EXILED, source, game); // Create the meld card and move it to the battlefield. Card sourceCard = game.getExile().getCard(sourceId, game); Card meldWithCard = game.getExile().getCard(meldWithId, game); if (sourceCard != null && !sourceCard.isCopy() && meldWithCard != null && !meldWithCard.isCopy()) { meldCard.setOwnerId(controller.getId()); meldCard.setTopHalfCard(meldWithCard, game); meldCard.setBottomHalfCard(sourceCard, game); meldCard.setMelded(true, game); game.addMeldCard(meldCard.getId(), meldCard); game.getState().addCard(meldCard); meldCard.setZone(Zone.EXILED, game); controller.moveCards(meldCard, Zone.BATTLEFIELD, source, game); } return true; } } return false; } }