/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.sets.iceage; import java.util.Set; import java.util.UUID; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.Condition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.combat.CantBeBlockedByCreaturesAttachedEffect; import mage.abilities.effects.common.continuous.BoostEnchantedEffect; import mage.abilities.keyword.EnchantAbility; import mage.cards.CardImpl; import mage.constants.AttachmentType; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.Rarity; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.target.TargetPermanent; import mage.target.common.TargetCreaturePermanent; /** * * @author Zeplar1_at_googlemail.com */ public class BlueScarab extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("blue creatures"); static { filter.add(new ColorPredicate(ObjectColor.BLUE)); } public BlueScarab(UUID ownerId) { super(ownerId, 233, "Blue Scarab", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{W}"); this.expansionSetCode = "ICE"; this.subtype.add("Aura"); // Enchant creature TargetPermanent auraTarget = new TargetCreaturePermanent(); this.getSpellAbility().addTarget(auraTarget); this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature)); Ability ability = new EnchantAbility(auraTarget.getTargetName()); this.addAbility(ability); // Enchanted creature can't be blocked by blue creatures. Effect effect = new CantBeBlockedByCreaturesAttachedEffect(Duration.WhileOnBattlefield, filter, AttachmentType.AURA); ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect); this.addAbility(ability); // Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostEnchantedEffect(2, 2, Duration.WhileOnBattlefield), new BlueScarabCondition(), "Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent"))); } public BlueScarab(final BlueScarab card) { super(card); } @Override public BlueScarab copy() { return new BlueScarab(this); } } class BlueScarabCondition implements Condition { @Override public boolean apply(Game game, Ability source) { boolean conditionApplies = false; FilterPermanent filter = new FilterPermanent(); filter.add(new ColorPredicate(ObjectColor.BLUE)); Set opponents = game.getOpponents(source.getControllerId()); for (UUID opponentId : opponents) { conditionApplies |= game.getBattlefield().countAll(filter, opponentId, game) > 0; } return conditionApplies; } }