package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; /** * @author BetaSteward_at_googlemail.com */ public class EntersBattlefieldTriggeredAbility extends TriggeredAbilityImpl { public EntersBattlefieldTriggeredAbility(Effect effect) { this(effect, false); } public EntersBattlefieldTriggeredAbility(Effect effect, boolean optional) { super(Zone.ALL, effect, optional); // Zone.All because a creature with trigger can be put into play and be sacrificed during the resolution of an effect (discard Obstinate Baloth with Smallpox) this.withRuleTextReplacement(true); // default true to replace "{this}" with "it" setTriggerPhrase("When {this} enters, "); } protected EntersBattlefieldTriggeredAbility(final EntersBattlefieldTriggeredAbility ability) { super(ability); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getTargetId().equals(getSourceId())) { this.getEffects().setValue("permanentEnteredBattlefield", game.getPermanent(event.getTargetId())); return true; } return false; } @Override public EntersBattlefieldTriggeredAbility copy() { return new EntersBattlefieldTriggeredAbility(this); } }