package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.filter.StaticFilters; import mage.filter.common.FilterCreaturePermanent; import mage.game.Game; import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * @author LevelX */ public class DealsDamageToACreatureTriggeredAbility extends TriggeredAbilityImpl { protected boolean combatOnly; private final boolean setTargetPointer; private FilterCreaturePermanent filter; public DealsDamageToACreatureTriggeredAbility(Effect effect, boolean combatOnly, boolean optional, boolean setTargetPointer) { this(effect, combatOnly, optional, setTargetPointer, StaticFilters.FILTER_PERMANENT_A_CREATURE); } public DealsDamageToACreatureTriggeredAbility(Effect effect, boolean combatOnly, boolean optional, boolean setTargetPointer, FilterCreaturePermanent filter) { super(Zone.BATTLEFIELD, effect, optional); this.combatOnly = combatOnly; this.filter = filter; this.setTargetPointer = setTargetPointer; setTriggerPhrase("Whenever {this} deals " + (combatOnly ? "combat " : "") + "damage to " + filter.getMessage() + ", "); } protected DealsDamageToACreatureTriggeredAbility(final DealsDamageToACreatureTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; this.combatOnly = ability.combatOnly; this.filter = ability.filter; } @Override public DealsDamageToACreatureTriggeredAbility copy() { return new DealsDamageToACreatureTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getSourceId().equals(this.sourceId) && (!combatOnly || ((DamagedEvent) event).isCombatDamage())) { Permanent creature = game.getPermanentOrLKIBattlefield(event.getTargetId()); if (!filter.match(creature, getControllerId(), this, game)) { return false; } if (setTargetPointer) { this.getEffects().setTargetPointer(new FixedTarget(event.getTargetId(), game)); this.getEffects().setValue("damage", event.getAmount()); } return true; } return false; } }