package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamagedEvent; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; /** * @author LevelX */ public class DealsDamageToACreatureAttachedTriggeredAbility extends TriggeredAbilityImpl { private boolean combatOnly; private final boolean setTargetPointer; private final String attachedDescription; public DealsDamageToACreatureAttachedTriggeredAbility(Effect effect, boolean combatOnly, String attachedDescription, boolean optional, boolean setTargetPointer) { super(Zone.BATTLEFIELD, effect, optional); this.combatOnly = combatOnly; this.setTargetPointer = setTargetPointer; this.attachedDescription = attachedDescription; setTriggerPhrase("Whenever " + attachedDescription + " deals " + (combatOnly ? "combat " : "") + "damage to a creature, "); } protected DealsDamageToACreatureAttachedTriggeredAbility(final DealsDamageToACreatureAttachedTriggeredAbility ability) { super(ability); this.combatOnly = ability.combatOnly; this.setTargetPointer = ability.setTargetPointer; this.attachedDescription = ability.attachedDescription; } @Override public DealsDamageToACreatureAttachedTriggeredAbility copy() { return new DealsDamageToACreatureAttachedTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_PERMANENT; } @Override public boolean checkTrigger(GameEvent event, Game game) { Permanent permanent = game.getPermanent(event.getTargetId()); if (permanent == null || !permanent.isCreature(game)) { return false; } if (combatOnly && !((DamagedEvent) event).isCombatDamage()) { return false; } Permanent attachment = game.getPermanent(this.getSourceId()); if (attachment == null || !attachment.isAttachedTo(event.getSourceId())) { return false; } if (setTargetPointer) { for (Effect effect : this.getEffects()) { effect.setTargetPointer(new FixedTarget(event.getTargetId(), game)); effect.setValue("damage", event.getAmount()); } } return true; } }