/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.cards.b; import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.costs.common.TapSourceCost; import mage.abilities.effects.RedirectionEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.SubType; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.stack.Spell; import mage.players.Player; import mage.target.TargetPermanent; import mage.target.TargetSource; /** * * @author L_J */ public class BeaconOfDestiny extends CardImpl { public BeaconOfDestiny(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.CLERIC); this.power = new MageInt(1); this.toughness = new MageInt(3); // {T}: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead. this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BeaconOfDestinyEffect(), new TapSourceCost())); } public BeaconOfDestiny(final BeaconOfDestiny card) { super(card); } @Override public BeaconOfDestiny copy() { return new BeaconOfDestiny(this); } } class BeaconOfDestinyEffect extends RedirectionEffect { private final TargetSource damageSource; public BeaconOfDestinyEffect() { super(Duration.EndOfTurn, Integer.MAX_VALUE, UsageType.ONE_USAGE_ABSOLUTE); staticText = "The next time a source of your choice would deal damage to you this turn, that damage is dealt to {this} instead"; this.damageSource = new TargetSource(); } public BeaconOfDestinyEffect(final BeaconOfDestinyEffect effect) { super(effect); this.damageSource = effect.damageSource.copy(); } @Override public BeaconOfDestinyEffect copy() { return new BeaconOfDestinyEffect(this); } @Override public void init(Ability source, Game game) { this.damageSource.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game); super.init(source, game); } @Override public boolean applies(GameEvent event, Ability source, Game game) { // check source MageObject object = game.getObject(event.getSourceId()); if (object == null) { game.informPlayers("Couldn't find source of damage"); return false; } if (!object.getId().equals(damageSource.getFirstTarget()) && (!(object instanceof Spell) || !((Spell) object).getSourceId().equals(damageSource.getFirstTarget()))) { return false; } TargetPermanent target = new TargetPermanent(); target.add(source.getSourceId(), game); this.redirectTarget = target; // check player Player player = game.getPlayer(event.getTargetId()); if (player != null) { if (player.getId().equals(source.getControllerId())) { return true; } } return false; } }