package mage.abilities.abilityword; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.CommanderInPlayCondition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.ContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.Effects; import mage.abilities.effects.common.continuous.BoostSourceEffect; import mage.constants.Duration; import mage.constants.Zone; /** * * @author emerald000 */ public class LieutenantAbility extends SimpleStaticAbility { public LieutenantAbility(ContinuousEffect effect) { super(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostSourceEffect(2, 2, Duration.WhileOnBattlefield), CommanderInPlayCondition.instance, "Lieutenant — As long as you control your commander, {this} gets +2/+2")); this.addEffect(new ConditionalContinuousEffect(effect, CommanderInPlayCondition.instance, effect.getText(null))); } public LieutenantAbility(Effects effects) { super(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostSourceEffect(2, 2, Duration.WhileOnBattlefield), CommanderInPlayCondition.instance, "Lieutenant — As long as you control your commander, {this} gets +2/+2")); for (Effect effect : effects) { this.addEffect(new ConditionalContinuousEffect((ContinuousEffect) effect, CommanderInPlayCondition.instance, effect.getText(null))); } } public LieutenantAbility(final LieutenantAbility ability) { super(ability); } @Override public LieutenantAbility copy() { return new LieutenantAbility(this); } }