package mage.abilities.common; import mage.abilities.Ability; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.players.Player; /** * * @author LevelX2 */ public class DealsDamageGainLifeSourceTriggeredAbility extends TriggeredAbilityImpl { public DealsDamageGainLifeSourceTriggeredAbility() { super(Zone.BATTLEFIELD, new GainThatMuchLifeEffect(), false); } public DealsDamageGainLifeSourceTriggeredAbility(final DealsDamageGainLifeSourceTriggeredAbility ability) { super(ability); } @Override public DealsDamageGainLifeSourceTriggeredAbility copy() { return new DealsDamageGainLifeSourceTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.DAMAGED_CREATURE || event.getType() == GameEvent.EventType.DAMAGED_PLAYER || event.getType() == GameEvent.EventType.DAMAGED_PLANESWALKER; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getSourceId().equals(this.getSourceId())) { for (Effect effect : this.getEffects()) { effect.setValue("damage", event.getAmount()); } return true; } return false; } @Override public String getRule() { return "Whenever {this} deals damage, " + super.getRule(); } } class GainThatMuchLifeEffect extends OneShotEffect { public GainThatMuchLifeEffect() { super(Outcome.GainLife); this.staticText = "you gain that much life"; } public GainThatMuchLifeEffect(final GainThatMuchLifeEffect effect) { super(effect); } @Override public GainThatMuchLifeEffect copy() { return new GainThatMuchLifeEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int amount = (Integer) getValue("damage"); if (amount > 0) { controller.gainLife(amount, game, source); } return true; } return false; } }