package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.SetTargetPointer; import mage.constants.Zone; import mage.filter.FilterStackObject; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.stack.StackObject; import mage.target.targetpointer.FixedTarget; /** * @author North */ public class BecomesTargetTriggeredAbility extends TriggeredAbilityImpl { private final FilterStackObject filter; private final SetTargetPointer setTargetPointer; public BecomesTargetTriggeredAbility(Effect effect) { this(effect, StaticFilters.FILTER_SPELL_OR_ABILITY); } public BecomesTargetTriggeredAbility(Effect effect, FilterStackObject filter) { this(effect, filter, SetTargetPointer.NONE); } public BecomesTargetTriggeredAbility(Effect effect, FilterStackObject filter, SetTargetPointer setTargetPointer) { this(effect, filter, setTargetPointer, false); } public BecomesTargetTriggeredAbility(Effect effect, FilterStackObject filter, SetTargetPointer setTargetPointer, boolean optional) { super(Zone.BATTLEFIELD, effect, optional); this.filter = filter.copy(); this.setTargetPointer = setTargetPointer; } public BecomesTargetTriggeredAbility(final BecomesTargetTriggeredAbility ability) { super(ability); this.filter = ability.filter.copy(); this.setTargetPointer = ability.setTargetPointer; } @Override public BecomesTargetTriggeredAbility copy() { return new BecomesTargetTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.TARGETED; } @Override public boolean checkTrigger(GameEvent event, Game game) { StackObject sourceObject = game.getStack().getStackObject(event.getSourceId()); if (!event.getTargetId().equals(getSourceId()) || !filter.match(sourceObject, getSourceId(), getControllerId(), game)) { return false; } switch (setTargetPointer) { case PLAYER: this.getEffects().stream() .forEach(effect -> effect.setTargetPointer( new FixedTarget(sourceObject.getControllerId(), game) )); break; case SPELL: this.getEffects().stream() .forEach(effect -> effect.setTargetPointer( new FixedTarget(sourceObject.getId(), game) )); break; } return true; } @Override public String getRule() { return "When {this} becomes the target of " + filter.getMessage() + ", " + super.getRule(); } }