package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.filter.FilterPermanent; import mage.filter.StaticFilters; import mage.game.Game; import mage.game.events.GameEvent; import mage.game.permanent.Permanent; import mage.target.targetpointer.FixedTarget; import mage.util.CardUtil; /** * @author TheElk801 */ public class AttacksAloneControlledTriggeredAbility extends TriggeredAbilityImpl { private final FilterPermanent filter; private final boolean setTargetPointer; public AttacksAloneControlledTriggeredAbility(Effect effect) { this(effect, false); } public AttacksAloneControlledTriggeredAbility(Effect effect, boolean optional) { this(effect, false, optional); } public AttacksAloneControlledTriggeredAbility(Effect effect, boolean setTargetPointer, boolean optional) { this(effect, StaticFilters.FILTER_CONTROLLED_A_CREATURE, setTargetPointer, optional); } public AttacksAloneControlledTriggeredAbility(Effect effect, FilterPermanent filter, boolean setTargetPointer, boolean optional) { super(Zone.BATTLEFIELD, effect, optional); this.filter = filter; this.setTargetPointer = setTargetPointer; setTriggerPhrase("Whenever " + CardUtil.addArticle(filter.getMessage()) + " attacks alone, "); } protected AttacksAloneControlledTriggeredAbility(final AttacksAloneControlledTriggeredAbility ability) { super(ability); this.filter = ability.filter; this.setTargetPointer = ability.setTargetPointer; } @Override public AttacksAloneControlledTriggeredAbility copy() { return new AttacksAloneControlledTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.ATTACKER_DECLARED; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!game.getCombat().attacksAlone()) { return false; } Permanent permanent = game.getPermanent(event.getSourceId()); if (permanent == null || !filter.match(permanent, getControllerId(), this, game)) { return false; } if (setTargetPointer) { this.getEffects().setTargetPointer(new FixedTarget(permanent, game)); } return true; } }