package mage.target.common; import mage.MageObject; import mage.abilities.Ability; import mage.cards.Card; import mage.cards.Cards; import mage.cards.CardsImpl; import mage.constants.Outcome; import mage.constants.Zone; import mage.filter.FilterCard; import mage.filter.StaticFilters; import mage.game.Game; import mage.players.Player; import mage.target.TargetCard; import java.util.ArrayList; import java.util.Comparator; import java.util.List; import java.util.UUID; /** * Can be used with SearchLibrary only. User hasn't access to libs. * * @author BetaSteward_at_googlemail.com */ public class TargetCardInLibrary extends TargetCard { private int librarySearchLimit; public TargetCardInLibrary() { this(1, 1, StaticFilters.FILTER_CARD); } public TargetCardInLibrary(FilterCard filter) { this(1, 1, filter); } public TargetCardInLibrary(int numTargets, FilterCard filter) { this(numTargets, numTargets, filter); } public TargetCardInLibrary(int minNumTargets, int maxNumTargets, FilterCard filter) { super(minNumTargets, maxNumTargets, Zone.LIBRARY, filter); // 701.15b If a player is searching a hidden zone for cards with a stated quality, such as a card // with a certain card type or color, that player isn't required to find some or all of those cards // even if they're present in that zone. this.setRequired(!filter.hasPredicates()); this.withNotTarget(true); this.librarySearchLimit = Integer.MAX_VALUE; } protected TargetCardInLibrary(final TargetCardInLibrary target) { super(target); this.librarySearchLimit = target.librarySearchLimit; } @Override public boolean choose(Outcome outcome, UUID playerId, UUID targetPlayerId, Ability source, Game game) { // TODO: wtf sourceId named as targetPlayerId?! Player player = game.getPlayer(playerId); Player targetPlayer = game.getPlayer(targetPlayerId); if (targetPlayer == null) { targetPlayer = player; } if (player == null) { return false; } List cards; if (librarySearchLimit == Integer.MAX_VALUE) { cards = targetPlayer.getLibrary().getCards(game); } else { cards = new ArrayList<>(targetPlayer.getLibrary().getTopCards(game, librarySearchLimit)); } cards.sort(Comparator.comparing(MageObject::getName)); Cards cardsId = new CardsImpl(); cards.forEach(cardsId::add); chosen = false; do { if (!player.canRespond()) { chosen = isChosen(game); return chosen; } if (!player.chooseTarget(outcome, cardsId, this, source, game)) { chosen = isChosen(game); return chosen; } chosen = isChosen(game); } while (!doneChoosing(game)); return isChosen(game); } @Override public boolean canTarget(UUID id, Ability source, Game game) { Card card = game.getPlayer(source.getControllerId()).getLibrary().getCard(id, game); return filter.match(card, source.getControllerId(), source, game); } @Override public TargetCardInLibrary copy() { return new TargetCardInLibrary(this); } @Override public void setMinNumberOfTargets(int minNumberOfTargets) { this.minNumberOfTargets = minNumberOfTargets; } public void setCardLimit(int librarySearchLimit) { this.librarySearchLimit = librarySearchLimit; } }