package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.costs.Cost; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.costs.mana.ManaCost; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.constants.TargetController; import mage.filter.FilterPermanent; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.TargetPermanent; import mage.util.CardUtil; import mage.util.ManaUtil; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * @author Eirkei */ public class SacrificeOpponentsUnlessPayEffect extends OneShotEffect { protected Cost cost; protected DynamicValue genericMana; protected DynamicValue amount; protected FilterPermanent filter; public SacrificeOpponentsUnlessPayEffect(Cost cost) { this(cost, new FilterPermanent(), 1); } public SacrificeOpponentsUnlessPayEffect(int genericManaCost) { this(genericManaCost, new FilterPermanent(), 1); } public SacrificeOpponentsUnlessPayEffect(Cost cost, FilterPermanent filter) { this(cost, filter, 1); } public SacrificeOpponentsUnlessPayEffect(int genericManaCost, FilterPermanent filter) { this(genericManaCost, filter, 1); } public SacrificeOpponentsUnlessPayEffect(Cost cost, FilterPermanent filter, int amount) { this(cost, filter, StaticValue.get(amount)); } public SacrificeOpponentsUnlessPayEffect(int genericManaCost, FilterPermanent filter, int amount) { this(new GenericManaCost(genericManaCost), filter, StaticValue.get(amount)); } public SacrificeOpponentsUnlessPayEffect(Cost cost, FilterPermanent filter, DynamicValue amount) { super(Outcome.Sacrifice); this.cost = cost; this.amount = amount; this.filter = filter; setText(); } public SacrificeOpponentsUnlessPayEffect(DynamicValue genericMana, FilterPermanent filter, DynamicValue amount) { super(Outcome.Sacrifice); this.genericMana = genericMana; this.amount = amount; this.filter = filter; setText(); } public SacrificeOpponentsUnlessPayEffect(final SacrificeOpponentsUnlessPayEffect effect) { super(effect); if (effect.cost != null) { this.cost = effect.cost.copy(); } if (effect.genericMana != null) { this.genericMana = effect.genericMana.copy(); } if (effect.amount != null) { this.amount = effect.amount.copy(); } if (effect.filter != null) { this.filter = effect.filter.copy(); } } @Override public SacrificeOpponentsUnlessPayEffect copy() { return new SacrificeOpponentsUnlessPayEffect(this); } @Override public boolean apply(Game game, Ability source) { List permsToSacrifice = new ArrayList<>(); filter.add(TargetController.YOU.getControllerPredicate()); for (UUID playerId : game.getOpponents(source.getControllerId())) { Player player = game.getPlayer(playerId); if (player != null) { Cost costToPay; String costValueMessage; if (cost != null) { costToPay = cost.copy(); costValueMessage = costToPay.getText(); } else { costToPay = ManaUtil.createManaCost(genericMana, game, source, this); costValueMessage = "{" + genericMana.calculate(game, source, this) + "}"; } String message; if (costToPay instanceof ManaCost) { message = "Would you like to pay " + costValueMessage + " to prevent sacrifice effect?"; } else { message = costValueMessage + " to prevent sacrifice effect?"; } costToPay.clearPaid(); if (!(player.chooseUse(Outcome.Benefit, message, source, game) && costToPay.pay(source, game, source, player.getId(), false, null))) { game.informPlayers(player.getLogName() + " chooses not to pay " + costValueMessage + " to prevent the sacrifice effect"); int numTargets = Math.min(amount.calculate(game, source, this), game.getBattlefield().countAll(filter, player.getId(), game)); if (numTargets > 0) { TargetPermanent target = new TargetPermanent(numTargets, numTargets, filter, true); if (target.canChoose(source.getSourceId(), player.getId(), game)) { player.chooseTarget(Outcome.Sacrifice, target, source, game); permsToSacrifice.addAll(target.getTargets()); } } } else { game.informPlayers(player.getLogName() + " chooses to pay " + costValueMessage + " to prevent the sacrifice effect"); } } } for (UUID permID : permsToSacrifice) { Permanent permanent = game.getPermanent(permID); if (permanent != null) { permanent.sacrifice(source, game); } } return true; } private void setText() { StringBuilder sb = new StringBuilder(); sb.append("each opponent sacrifices "); if (amount.toString().equals("X")) { sb.append(amount.toString()); } else { if (amount.toString().equals("1")) { if (!filter.getMessage().startsWith("a ") && !filter.getMessage().startsWith("an ")) { sb.append('a'); } } else { sb.append(CardUtil.numberToText(amount.toString())); } } sb.append(' '); sb.append(filter.getMessage()); sb.append(" unless they pay "); if (cost != null) { sb.append(cost.getText()); } else { sb.append("{X}"); } if (genericMana != null && !genericMana.getMessage().isEmpty()) { sb.append(", where X is "); sb.append(genericMana.getMessage()); } staticText = sb.toString(); } }