package mage.abilities.effects.common; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; /** * * @author nantuko */ public class SacrificeEquippedEffect extends OneShotEffect { public SacrificeEquippedEffect() { super(Outcome.Sacrifice); staticText = "sacrifice equipped permanent"; } public SacrificeEquippedEffect(final SacrificeEquippedEffect effect) { super(effect); } @Override public SacrificeEquippedEffect copy() { return new SacrificeEquippedEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent equipment = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (equipment != null && equipment.getAttachedTo() != null) { UUID uuid = getTargetPointer().getFirst(game, source); Permanent permanent = game.getPermanent(uuid); if (permanent == null) { permanent = game.getPermanent(equipment.getAttachedTo()); } if (permanent != null) { return permanent.sacrifice(source, game); } } return false; } }