package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.players.Player; /** * @author noxx */ public class LoseLifeDefendingPlayerEffect extends OneShotEffect { private DynamicValue amount; private boolean attackerIsSource; /** * * @param amount * @param attackerIsSource true if the source.getSourceId() contains the * attacker false if attacker has to be taken from targetPointer */ public LoseLifeDefendingPlayerEffect(int amount, boolean attackerIsSource) { this(StaticValue.get(amount), attackerIsSource); } public LoseLifeDefendingPlayerEffect(DynamicValue amount, boolean attackerIsSource) { super(Outcome.Damage); this.amount = amount; this.attackerIsSource = attackerIsSource; } public LoseLifeDefendingPlayerEffect(final LoseLifeDefendingPlayerEffect effect) { super(effect); this.amount = effect.amount.copy(); this.attackerIsSource = effect.attackerIsSource; } @Override public LoseLifeDefendingPlayerEffect copy() { return new LoseLifeDefendingPlayerEffect(this); } @Override public boolean apply(Game game, Ability source) { Player defender; if (attackerIsSource) { defender = game.getPlayer(game.getCombat().getDefendingPlayerId(source.getSourceId(), game)); } else { defender = game.getPlayer(getTargetPointer().getFirst(game, source)); } if (defender != null) { defender.loseLife(amount.calculate(game, source, this), game, source, false); } return true; } @Override public String getText(Mode mode) { return "defending player loses " + amount + " life"; } }