package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; /** * @author JRHerlehy */ public class ExileAndGainLifeEqualPowerTargetEffect extends OneShotEffect { public ExileAndGainLifeEqualPowerTargetEffect() { super(Outcome.Removal); staticText = "Exile target creature. Its controller gains life equal to its power"; } public ExileAndGainLifeEqualPowerTargetEffect(final ExileAndGainLifeEqualPowerTargetEffect effect) { super(effect); } @Override public ExileAndGainLifeEqualPowerTargetEffect copy() { return new ExileAndGainLifeEqualPowerTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { Permanent permanent = game.getPermanentOrLKIBattlefield(getTargetPointer().getFirst(game, source)); if (permanent != null) { Player player = game.getPlayer(permanent.getControllerId()); if (player != null) { int creaturePower = permanent.getPower().getValue(); permanent.moveToExile(null, null, source, game); game.getState().processAction(game); player.gainLife(creaturePower, game, source); } return true; } return false; } }