package mage.abilities.condition.common; import mage.abilities.Ability; import mage.abilities.condition.Condition; import mage.constants.PhaseStep; import mage.game.Game; /** * @author L_J */ public enum AfterCombatCondition implements Condition { instance; @Override public boolean apply(Game game, Ability source) { return game.getTurnStepType().isAfter(PhaseStep.END_COMBAT); } @Override public String toString() { return "after combat"; } }