package mage.game.events; import mage.abilities.Ability; import java.util.UUID; /** * @author JayDi85 */ public class DrawCardEvent extends GameEvent { private int cardsDrawn = 0; // for replacement effects to keep track for "cards drawn this way" public DrawCardEvent(UUID playerId, Ability source, GameEvent originalDrawEvent) { super(GameEvent.EventType.DRAW_CARD, playerId, null, playerId, 0, false); // source of draw events must be kept between replacements, example: UnpredictableCycloneTest this.setSourceId(originalDrawEvent == null ? source == null ? null : source.getSourceId() : originalDrawEvent.getSourceId()); // source of draw events must be kept between replacements, example: UnpredictableCycloneTest if (originalDrawEvent != null) { this.addAppliedEffects(originalDrawEvent.getAppliedEffects()); } } public void incrementCardsDrawn(int cardsDrawn) { this.cardsDrawn += cardsDrawn; } public int getCardsDrawn() { return cardsDrawn; } }