package mage.cards.g; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.DealtDamageToSourceTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.constants.SubType; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Outcome; import mage.game.Game; /** * * @author jeffwadsworth */ public final class Grollub extends CardImpl { public Grollub(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}"); this.subtype.add(SubType.BEAST); this.power = new MageInt(3); this.toughness = new MageInt(3); // Whenever Grollub is dealt damage, each opponent gains that much life. this.addAbility(new DealtDamageToSourceTriggeredAbility( new EachOpponentGainsLifeEffect(), false, false)); } private Grollub(final Grollub card) { super(card); } @Override public Grollub copy() { return new Grollub(this); } } class EachOpponentGainsLifeEffect extends OneShotEffect { public EachOpponentGainsLifeEffect() { super(Outcome.Neutral); this.staticText = "each opponent gains that much life"; } public EachOpponentGainsLifeEffect(final EachOpponentGainsLifeEffect effect) { super(effect); } @Override public EachOpponentGainsLifeEffect copy() { return new EachOpponentGainsLifeEffect(this); } @Override public boolean apply(Game game, Ability source) { game.getOpponents(source.getControllerId()).stream().map((opponentId) -> game.getPlayer(opponentId)).filter((opponent) -> (opponent != null)).forEachOrdered((opponent) -> { int amount = (Integer) getValue("damage"); if (amount > 0) { opponent.gainLife(amount, game, source); } }); return true; } }