package mage.cards.g; import mage.MageInt; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.effects.common.counter.ProliferateEffect; import mage.abilities.keyword.FlyingAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import java.util.UUID; /** * @author TheElk801 */ public final class GratefulApparition extends CardImpl { public GratefulApparition(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}"); this.subtype.add(SubType.SPIRIT); this.power = new MageInt(1); this.toughness = new MageInt(1); // Flying this.addAbility(FlyingAbility.getInstance()); // Whenever Grateful Apparition deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility( new ProliferateEffect(), false ).setOrPlaneswalker(true)); } private GratefulApparition(final GratefulApparition card) { super(card); } @Override public GratefulApparition copy() { return new GratefulApparition(this); } }