package mage.cards.g; import mage.MageInt; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.FatefulHourCondition; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.common.continuous.BoostControlledEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.Duration; import mage.constants.SubType; import mage.constants.Zone; import java.util.UUID; /** * @author Loki */ public final class GavonyIronwright extends CardImpl { public GavonyIronwright(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(1); this.toughness = new MageInt(4); // Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostControlledEffect(1, 4, Duration.WhileOnBattlefield, false), FatefulHourCondition.instance, "
Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4"))); } private GavonyIronwright(final GavonyIronwright card) { super(card); } @Override public GavonyIronwright copy() { return new GavonyIronwright(this); } }