package mage.abilities.common; import java.util.HashSet; import java.util.Set; import java.util.UUID; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.DamagedPlayerEvent; import mage.game.events.GameEvent; import mage.game.events.GameEvent.EventType; import mage.game.events.ZoneChangeEvent; import mage.game.permanent.Permanent; /** * * @author LevelX2 */ public class ControlledCreaturesDealCombatDamagePlayerTriggeredAbility extends TriggeredAbilityImpl { private boolean madeDamage = false; private Set damagedPlayerIds = new HashSet<>(); public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Effect effect) { this(Zone.BATTLEFIELD, effect); } public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(Zone zone, Effect effect) { super(zone, effect, false); } public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(final ControlledCreaturesDealCombatDamagePlayerTriggeredAbility ability) { super(ability); this.madeDamage = ability.madeDamage; this.damagedPlayerIds = new HashSet<>(); this.damagedPlayerIds.addAll(ability.damagedPlayerIds); } @Override public ControlledCreaturesDealCombatDamagePlayerTriggeredAbility copy() { return new ControlledCreaturesDealCombatDamagePlayerTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == EventType.DAMAGED_PLAYER || event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY || event.getType() == EventType.ZONE_CHANGE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (event.getType() == EventType.DAMAGED_PLAYER) { DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event; Permanent p = game.getPermanent(event.getSourceId()); if (damageEvent.isCombatDamage() && p != null && p.isControlledBy(this.getControllerId())) { madeDamage = true; damagedPlayerIds.add(event.getPlayerId()); } } if (event.getType() == EventType.COMBAT_DAMAGE_STEP_PRIORITY) { if (madeDamage) { Set damagedPlayersCopy = new HashSet<>(); damagedPlayersCopy.addAll(damagedPlayerIds); for (Effect effect : this.getEffects()) { effect.setValue("damagedPlayers", damagedPlayersCopy); } damagedPlayerIds.clear(); madeDamage = false; return true; } } if (event.getType() == EventType.ZONE_CHANGE && event.getTargetId().equals(getSourceId())) { ZoneChangeEvent zEvent = (ZoneChangeEvent) event; if (zEvent.getFromZone() == Zone.GRAVEYARD) { damagedPlayerIds.clear(); } } return false; } @Override public String getRule() { return "Whenever one or more creatures you control deal combat damage to a player, " + super.getRule(); } }