/* * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of BetaSteward_at_googlemail.com. */ package mage.abilities.effects.common; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.filter.common.FilterLandPermanent; import mage.filter.predicate.permanent.TappedPredicate; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.common.TargetLandPermanent; import mage.util.CardUtil; /** * "Untap (up to) X lands" effect */ public class UntapLandsEffect extends OneShotEffect { private static final FilterLandPermanent filter = new FilterLandPermanent("untapped lands"); static { filter.add(new TappedPredicate()); } private final int amount; private final boolean upTo; public UntapLandsEffect(int amount) { this(amount, true); } public UntapLandsEffect(int amount, boolean upTo) { super(Outcome.Untap); this.amount = amount; this.upTo = upTo; staticText = "untap " + (upTo ? "up to " : "") + CardUtil.numberToText(amount, staticText) + " lands"; } public UntapLandsEffect(final UntapLandsEffect effect) { super(effect); this.amount = effect.amount; this.upTo = effect.upTo; } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); if (controller != null) { int tappedLands = game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game).size(); TargetLandPermanent target = new TargetLandPermanent(upTo ? 0 : Math.min(tappedLands, amount), amount, filter, true); if (target.canChoose(source.getSourceId(), source.getControllerId(), game)) { // UI Shortcut: Check if any lands are already tapped. If there are equal/fewer than amount, give the option to add those in to be untapped now. if (tappedLands <= amount && upTo) { if (controller.chooseUse(outcome, "Include your tapped lands to untap?", source, game)) { for (Permanent land : game.getBattlefield().getAllActivePermanents(filter, controller.getId(), game)) { target.addTarget(land.getId(), source, game); } } } if (target.choose(Outcome.Untap, source.getControllerId(), source.getSourceId(), game)) { for (Object targetId : target.getTargets()) { Permanent p = game.getPermanent((UUID) targetId); if (p != null) { p.untap(game); } } } } return true; } return false; } @Override public UntapLandsEffect copy() { return new UntapLandsEffect(this); } }