package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; /** * @author TheElk801 */ public class LockOrUnlockRoomTargetEffect extends OneShotEffect { public LockOrUnlockRoomTargetEffect() { super(Outcome.Benefit); staticText = "lock or unlock a door of target Room you control"; } private LockOrUnlockRoomTargetEffect(final LockOrUnlockRoomTargetEffect effect) { super(effect); } @Override public LockOrUnlockRoomTargetEffect copy() { return new LockOrUnlockRoomTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { // TODO: Implement this return true; } }