package mage.game.events; import mage.abilities.Ability; import mage.cards.Card; import mage.players.Player; import java.util.UUID; /** * @author JayDi85 */ public class TargetEvent extends GameEvent { /** * @param target * @param sourceId * @param sourceControllerId can be different from real controller (example: ability instructs another player to targeting) */ public TargetEvent(Card target, UUID sourceId, UUID sourceControllerId) { super(GameEvent.EventType.TARGET, target.getId(), null, sourceControllerId); this.setSourceId(sourceId); } public TargetEvent(Player target, UUID sourceId, UUID sourceControllerId) { super(GameEvent.EventType.TARGET, target.getId(), null, sourceControllerId); this.setSourceId(sourceId); } /** * @param targetId * @param source */ public TargetEvent(UUID targetId, Ability source) { super(GameEvent.EventType.TARGET, targetId, source, source.getControllerId()); } }