package mage.abilities.common; import mage.abilities.TriggeredAbilityImpl; import mage.abilities.dynamicvalue.common.SavedGainedLifeValue; import mage.abilities.effects.Effect; import mage.constants.Zone; import mage.game.Game; import mage.game.events.GameEvent; import mage.target.targetpointer.FixedTarget; /** * @author LevelX2 */ public class GainLifeControllerTriggeredAbility extends TriggeredAbilityImpl { private final boolean setTargetPointer; public GainLifeControllerTriggeredAbility(Effect effect) { this(effect, false); } public GainLifeControllerTriggeredAbility(Effect effect, boolean optional) { this(effect, optional, false); } public GainLifeControllerTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) { super(Zone.BATTLEFIELD, effect, optional); this.setTargetPointer = setTargetPointer; setTriggerPhrase("Whenever you gain life, "); } private GainLifeControllerTriggeredAbility(final GainLifeControllerTriggeredAbility ability) { super(ability); this.setTargetPointer = ability.setTargetPointer; } @Override public GainLifeControllerTriggeredAbility copy() { return new GainLifeControllerTriggeredAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.GAINED_LIFE; } @Override public boolean checkTrigger(GameEvent event, Game game) { if (!isControlledBy(event.getPlayerId())) { return false; } this.getEffects().setValue(SavedGainedLifeValue.VALUE_KEY, event.getAmount()); if (setTargetPointer) { this.getEffects().setTargetPointer(new FixedTarget(event.getPlayerId())); } return true; } }