package mage.cards.p; import java.util.UUID; import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.common.SacrificeEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.filter.StaticFilters; import mage.target.common.TargetOpponent; /** * * @author fireshoes */ public final class PredatoryNightstalker extends CardImpl { public PredatoryNightstalker(UUID ownerId, CardSetInfo setInfo) { super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{3}{B}{B}"); this.subtype.add(SubType.NIGHTSTALKER); this.power = new MageInt(3); this.toughness = new MageInt(2); // When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature. Ability ability = new EntersBattlefieldTriggeredAbility(new SacrificeEffect(StaticFilters.FILTER_PERMANENT_CREATURE, 1, "target opponent"), true); ability.addTarget(new TargetOpponent()); this.addAbility(ability); } private PredatoryNightstalker(final PredatoryNightstalker card) { super(card); } @Override public PredatoryNightstalker copy() { return new PredatoryNightstalker(this); } }