package mage.cards.p; import java.util.UUID; import mage.MageInt; import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility; import mage.abilities.effects.common.CreateTokenEffect; import mage.abilities.keyword.FirstStrikeAbility; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.game.permanent.token.SoldierToken; /** * * @author Loki */ public final class PrecinctCaptain extends CardImpl { public PrecinctCaptain(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(2); this.toughness = new MageInt(2); // First strike this.addAbility(FirstStrikeAbility.getInstance()); // Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new CreateTokenEffect(new SoldierToken()), false)); } private PrecinctCaptain(final PrecinctCaptain card) { super(card); } @Override public PrecinctCaptain copy() { return new PrecinctCaptain(this); } }