package mage.cards.p; import java.util.LinkedHashSet; import java.util.UUID; import mage.MageInt; import mage.MageObject; import mage.abilities.Ability; import mage.abilities.DelayedTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.common.BecomesMonarchSourceEffect; import mage.abilities.effects.common.CreateDelayedTriggeredAbilityEffect; import mage.abilities.effects.common.ExileTargetEffect; import mage.cards.CardImpl; import mage.cards.CardSetInfo; import mage.constants.CardType; import mage.constants.SubType; import mage.constants.Duration; import mage.constants.Outcome; import mage.constants.TargetController; import mage.constants.Zone; import mage.filter.common.FilterCreaturePermanent; import mage.game.ExileZone; import mage.game.Game; import mage.game.events.GameEvent; import mage.players.Player; import mage.target.common.TargetCreaturePermanent; import mage.util.CardUtil; /** * * @author LevelX2 */ public final class PalaceJailer extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls"); static { filter.add(TargetController.OPPONENT.getControllerPredicate()); } public PalaceJailer(UUID ownerId, CardSetInfo setInfo) { super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{W}{W}"); this.subtype.add(SubType.HUMAN); this.subtype.add(SubType.SOLDIER); this.power = new MageInt(2); this.toughness = new MageInt(2); // When Palace Jailer enters the battlefield, you become the monarch. this.addAbility(new EntersBattlefieldTriggeredAbility(new BecomesMonarchSourceEffect(), false)); // When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.) Ability ability = new EntersBattlefieldTriggeredAbility(new PalaceJailerExileEffect()); ability.addTarget(new TargetCreaturePermanent(filter)); ability.addEffect(new CreateDelayedTriggeredAbilityEffect(new OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility())); this.addAbility(ability); } private PalaceJailer(final PalaceJailer card) { super(card); } @Override public PalaceJailer copy() { return new PalaceJailer(this); } } class PalaceJailerExileEffect extends OneShotEffect { public PalaceJailerExileEffect() { super(Outcome.Benefit); this.staticText = "exile target creature an opponent controls until an opponent becomes the monarch. (That creature returns under its owner's control.)"; } public PalaceJailerExileEffect(final PalaceJailerExileEffect effect) { super(effect); } @Override public PalaceJailerExileEffect copy() { return new PalaceJailerExileEffect(this); } @Override public boolean apply(Game game, Ability source) { MageObject sourceObject = source.getSourceObject(game); if (sourceObject != null) { return new ExileTargetEffect(CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()), sourceObject.getIdName()).apply(game, source); } return false; } } class OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility extends DelayedTriggeredAbility { public OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility() { super(new PalaceJailerReturnExiledPermanentsEffect(), Duration.OneUse); this.usesStack = false; this.setRuleVisible(false); } public OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility(final OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility ability) { super(ability); } @Override public OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility copy() { return new OnOpponentBecomesMonarchReturnExiledToBattlefieldAbility(this); } @Override public boolean checkEventType(GameEvent event, Game game) { return event.getType() == GameEvent.EventType.BECOMES_MONARCH; } @Override public boolean checkTrigger(GameEvent event, Game game) { return game.getOpponents(getControllerId()).contains(event.getPlayerId()); } } class PalaceJailerReturnExiledPermanentsEffect extends OneShotEffect { public PalaceJailerReturnExiledPermanentsEffect() { super(Outcome.Benefit); this.staticText = "Return exiled creature"; } public PalaceJailerReturnExiledPermanentsEffect(final PalaceJailerReturnExiledPermanentsEffect effect) { super(effect); } @Override public PalaceJailerReturnExiledPermanentsEffect copy() { return new PalaceJailerReturnExiledPermanentsEffect(this); } @Override public boolean apply(Game game, Ability source) { Player controller = game.getPlayer(source.getControllerId()); MageObject sourceObject = source.getSourceObject(game); if (sourceObject != null && controller != null) { UUID exileZone = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter()); if (exileZone != null) { ExileZone exile = game.getExile().getExileZone(exileZone); if (exile != null) { controller.moveCards(new LinkedHashSet<>(exile.getCards(game)), Zone.BATTLEFIELD, source, game, false, false, true, null); } return true; } } return false; } }