package mage.abilities.dynamicvalue.common; import java.util.UUID; import mage.abilities.Ability; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.effects.Effect; import mage.filter.FilterCard; import mage.game.Game; import mage.players.Player; /** * * @author North */ public class CardsInAllGraveyardsCount implements DynamicValue { private FilterCard filter; public CardsInAllGraveyardsCount() { this(new FilterCard()); } public CardsInAllGraveyardsCount(FilterCard filter) { this.filter = filter; } public CardsInAllGraveyardsCount(final CardsInAllGraveyardsCount dynamicValue) { this.filter = dynamicValue.filter.copy(); } @Override public int calculate(Game game, Ability sourceAbility, Effect effect) { int amount = 0; Player controller = game.getPlayer(sourceAbility.getControllerId()); if (controller != null) { for (UUID playerUUID : game.getState().getPlayersInRange(controller.getId(), game)) { Player player = game.getPlayer(playerUUID); if (player != null) { amount += player.getGraveyard().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game); } } } return amount; } @Override public CardsInAllGraveyardsCount copy() { return new CardsInAllGraveyardsCount(this); } @Override public String toString() { return "1"; } @Override public String getMessage() { return filter.getMessage() + " in all graveyards"; } }