package mage.game.command.planes; import mage.ObjectColor; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.common.SimpleStaticAbility; import mage.abilities.condition.common.IsStillOnPlaneCondition; import mage.abilities.condition.common.MainPhaseStackEmptyCondition; import mage.abilities.condition.common.TargetHasCounterCondition; import mage.abilities.costs.mana.GenericManaCost; import mage.abilities.decorator.ConditionalContinuousEffect; import mage.abilities.effects.Effect; import mage.abilities.effects.common.RollPlanarDieEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; import mage.abilities.effects.common.cost.CostModificationEffectImpl; import mage.abilities.effects.common.counter.AddCountersTargetEffect; import mage.abilities.keyword.ExaltedAbility; import mage.abilities.keyword.IndestructibleAbility; import mage.constants.*; import mage.counters.CounterType; import mage.filter.StaticFilters; import mage.filter.common.FilterCreaturePermanent; import mage.filter.predicate.Predicates; import mage.filter.predicate.mageobject.ColorPredicate; import mage.game.Game; import mage.game.command.Plane; import mage.players.Player; import mage.target.Target; import mage.target.common.TargetCreaturePermanent; import mage.util.CardUtil; import mage.watchers.common.PlanarRollWatcher; import java.util.ArrayList; import java.util.List; import java.util.UUID; /** * @author spjspj */ public class BantPlane extends Plane { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures"); private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("Green, White or Blue creatures"); static { filter2.add(Predicates.or(new ColorPredicate(ObjectColor.GREEN), new ColorPredicate(ObjectColor.WHITE), new ColorPredicate(ObjectColor.BLUE))); } private static final String rule = "{this} has indestructible as long as it has a divinity counter on it"; private static final String exaltedRule = "All creatures have exalted"; public BantPlane() { this.setPlaneType(Planes.PLANE_BANT); this.setExpansionSetCodeForImage("PCA"); // All creatures have exalted SimpleStaticAbility ability = new SimpleStaticAbility(Zone.COMMAND, new ConditionalContinuousEffect( new GainAbilityAllEffect(new ExaltedAbility(), Duration.Custom, StaticFilters.FILTER_PERMANENT_CREATURE), new IsStillOnPlaneCondition(this.getName()), exaltedRule)); this.getAbilities().add(ability); // Active player can roll the planar die: Whenever you roll {CHAOS}, put a divinity counter on target green, white, or blue creature. That creature gains indestructible for as long as it has a divinity counter on it. Effect chaosEffect = new ConditionalContinuousEffect(new GainAbilityTargetEffect(IndestructibleAbility.getInstance(), Duration.Custom), new TargetHasCounterCondition(CounterType.DIVINITY), rule); Target chaosTarget = new TargetCreaturePermanent(1, 1, filter2, false); Effect chaosEffect2 = new AddCountersTargetEffect(CounterType.DIVINITY.createInstance()); List chaosEffects = new ArrayList(); chaosEffects.add(chaosEffect2); chaosEffects.add(chaosEffect); List chaosTargets = new ArrayList(); chaosTargets.add(chaosTarget); chaosTargets.add(chaosTarget); ActivateIfConditionActivatedAbility chaosAbility = new ActivateIfConditionActivatedAbility(Zone.COMMAND, new RollPlanarDieEffect(chaosEffects, chaosTargets), new GenericManaCost(0), MainPhaseStackEmptyCondition.instance); chaosAbility.addWatcher(new PlanarRollWatcher()); this.getAbilities().add(chaosAbility); chaosAbility.setMayActivate(TargetController.ANY); this.getAbilities().add(new SimpleStaticAbility(Zone.ALL, new PlanarDieRollCostIncreasingEffect(chaosAbility.getOriginalId()))); } } class PlanarDieRollCostIncreasingEffect extends CostModificationEffectImpl { private final UUID originalId; PlanarDieRollCostIncreasingEffect(UUID originalId) { super(Duration.EndOfGame, Outcome.Benefit, CostModificationType.INCREASE_COST); this.originalId = originalId; } PlanarDieRollCostIncreasingEffect(final PlanarDieRollCostIncreasingEffect effect) { super(effect); this.originalId = effect.originalId; } @Override public boolean apply(Game game, Ability source, Ability abilityToModify) { Player activePlayer = game.getPlayer(game.getActivePlayerId()); if (activePlayer != null) { PlanarRollWatcher watcher = game.getState().getWatcher(PlanarRollWatcher.class); int rolledCounter = 0; if (watcher != null) { rolledCounter = watcher.getNumberTimesPlanarDieRolled(activePlayer.getId()); } CardUtil.increaseCost(abilityToModify, rolledCounter); } return true; } @Override public boolean applies(Ability abilityToModify, Ability source, Game game) { return abilityToModify.getOriginalId().equals(originalId); } @Override public PlanarDieRollCostIncreasingEffect copy() { return new PlanarDieRollCostIncreasingEffect(this); } }