package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.Mode; import mage.abilities.dynamicvalue.DynamicValue; import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.effects.Effect; import mage.abilities.effects.OneShotEffect; import mage.constants.Outcome; import mage.game.Game; import mage.game.permanent.Permanent; import mage.players.Player; import mage.target.Target; import mage.util.CardUtil; import java.util.UUID; /** * @author BetaSteward_at_googlemail.com * @author North */ public class DamageTargetEffect extends OneShotEffect { protected DynamicValue amount; protected boolean preventable; protected String targetDescription; protected boolean useOnlyTargetPointer; // TODO: investigate why do we ignore targetPointer by default?? protected String sourceName = "{this}"; public DamageTargetEffect(int amount) { this(StaticValue.get(amount), true); } public DamageTargetEffect(int amount, String whoDealDamageName) { this(StaticValue.get(amount), true); this.sourceName = whoDealDamageName; } public DamageTargetEffect(int amount, boolean preventable) { this(StaticValue.get(amount), preventable); } public DamageTargetEffect(int amount, boolean preventable, String targetDescription) { this(StaticValue.get(amount), preventable, targetDescription); } public DamageTargetEffect(int amount, boolean preventable, String targetDescription, boolean useOnlyTargetPointer) { this(StaticValue.get(amount), preventable, targetDescription, useOnlyTargetPointer); } public DamageTargetEffect(int amount, boolean preventable, String targetDescription, String whoDealDamageName) { this(StaticValue.get(amount), preventable, targetDescription); this.sourceName = whoDealDamageName; } public DamageTargetEffect(DynamicValue amount) { this(amount, true); } public DamageTargetEffect(DynamicValue amount, String whoDealDamageName) { this(amount, true); this.sourceName = whoDealDamageName; } public DamageTargetEffect(DynamicValue amount, boolean preventable) { this(amount, preventable, ""); } public DamageTargetEffect(DynamicValue amount, boolean preventable, String targetDescription) { this(amount, preventable, targetDescription, false); } public DamageTargetEffect(DynamicValue amount, boolean preventable, String targetDescription, boolean useOnlyTargetPointer) { super(Outcome.Damage); this.amount = amount; this.preventable = preventable; this.targetDescription = targetDescription; this.useOnlyTargetPointer = useOnlyTargetPointer; } public int getAmount() { if (amount instanceof StaticValue) { return amount.calculate(null, null, this); } else { return 0; } } public void setAmount(DynamicValue amount) { this.amount = amount; } protected DamageTargetEffect(final DamageTargetEffect effect) { super(effect); this.amount = effect.amount.copy(); this.preventable = effect.preventable; this.targetDescription = effect.targetDescription; this.useOnlyTargetPointer = effect.useOnlyTargetPointer; this.sourceName = effect.sourceName; } public DamageTargetEffect withTargetDescription(String targetDescription) { this.targetDescription = targetDescription; return this; } // TODO: this should most likely be refactored to not be needed and always use target pointer. public Effect setUseOnlyTargetPointer(boolean useOnlyTargetPointer) { this.useOnlyTargetPointer = useOnlyTargetPointer; return this; } @Override public DamageTargetEffect copy() { return new DamageTargetEffect(this); } @Override public boolean apply(Game game, Ability source) { if (!useOnlyTargetPointer && source.getTargets().size() > 1) { for (Target target : source.getTargets()) { for (UUID targetId : target.getTargets()) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { permanent.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable); } Player player = game.getPlayer(targetId); if (player != null) { player.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable); } } } return true; } for (UUID targetId : this.getTargetPointer().getTargets(game, source)) { Permanent permanent = game.getPermanent(targetId); if (permanent != null) { permanent.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable); } else { Player player = game.getPlayer(targetId); if (player != null) { player.damage(amount.calculate(game, source, this), source.getSourceId(), source, game, false, preventable); } } } return true; } @Override public String getText(Mode mode) { if (staticText != null && !staticText.isEmpty()) { return staticText; } StringBuilder sb = new StringBuilder(); String message = amount.getMessage(); sb.append(this.sourceName).append(" deals "); if (message.isEmpty() || !message.equals("1")) { sb.append(amount); } if (!sb.toString().endsWith(" ")) { sb.append(' '); } sb.append("damage to "); if (!targetDescription.isEmpty()) { sb.append(targetDescription); } else { if (!mode.getTargets().isEmpty()) { Target firstTarget = mode.getTargets().get(0); String targetName = firstTarget.getTargetName(); if (targetName.contains("any")) { sb.append(targetName); } else { if (firstTarget.getMinNumberOfTargets() == 0) { int maxTargets = firstTarget.getMaxNumberOfTargets(); if (maxTargets == Integer.MAX_VALUE) { sb.append("any number of "); } else { sb.append("each of up to "); sb.append(CardUtil.numberToText(maxTargets)); sb.append(' '); } } if (!targetName.contains("target ")) { sb.append("target "); } sb.append(targetName); } } else { sb.append("that target"); } } if (!message.isEmpty()) { if (message.equals("1")) { sb.append(" equal to the number of "); } else { if (message.startsWith("the") || message.startsWith("that") || message.startsWith("twice")) { sb.append(" equal to "); } else { sb.append(" for each "); } } sb.append(message); } if (!preventable) { sb.append(". The damage can't be prevented"); } return sb.toString(); } }