package mage.abilities.effects.common; import mage.abilities.Ability; import mage.abilities.SpellAbility; import mage.abilities.effects.common.cost.CostModificationEffectImpl; import mage.constants.CostModificationType; import mage.constants.Duration; import mage.constants.Outcome; import mage.filter.common.FilterControlledPermanent; import mage.game.Game; import mage.util.CardUtil; /** * 702.40. Affinity * 702.40a Affinity is a static ability that functions while the spell with affinity is on the stack. * “Affinity for [text]” means “This spell costs you {1} less to cast for each [text] you control.” * 702.40b If a spell has multiple instances of affinity, each of them applies. */ public class AffinityEffect extends CostModificationEffectImpl { private final FilterControlledPermanent filter; public AffinityEffect(FilterControlledPermanent affinityFilter) { super(Duration.WhileOnStack, Outcome.Benefit, CostModificationType.REDUCE_COST); this.filter = affinityFilter; staticText = "Affinity for " + filter.getMessage(); } protected AffinityEffect(final AffinityEffect effect) { super(effect); this.filter = effect.filter.copy(); } @Override public boolean apply(Game game, Ability source, Ability abilityToModify) { // abilityToModify.getControllerId() works with Sen Triplets and in multiplayer games, see https://github.com/magefree/mage/issues/5931 int count = game.getBattlefield().getActivePermanents(filter, abilityToModify.getControllerId(), source, game).size(); CardUtil.reduceCost(abilityToModify, count); return true; } @Override public boolean applies(Ability abilityToModify, Ability source, Game game) { return abilityToModify instanceof SpellAbility && abilityToModify.getSourceId().equals(source.getSourceId()); } @Override public AffinityEffect copy() { return new AffinityEffect(this); } }