package mage.abilities.effects.common; import mage.Constants; import mage.abilities.Ability; import mage.abilities.effects.OneShotEffect; import mage.game.Game; import mage.game.permanent.Permanent; /** * @author Loki */ public class FlipSourceEffect extends OneShotEffect { public FlipSourceEffect() { super(Constants.Outcome.BecomeCreature); } public FlipSourceEffect(final FlipSourceEffect effect) { super(effect); } @Override public boolean apply(Game game, Ability source) { Permanent p = game.getPermanent(source.getSourceId()); if (p != null) { p.flip(game); } return false; } @Override public FlipSourceEffect copy() { return new FlipSourceEffect(this); } @Override public String getText(Ability source) { return "flip it."; } }